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Sky of Diamonds Moderators ([personal profile] resetbutton) wrote in [community profile] landofglass2012-04-29 03:54 pm
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♢ PILGRIMAGE INFO

PILGRIMAGE

Leaving the Cave

The time has come for characters to pick up and head toward the Diamond City. The officials within the Cave are very insistent that everyone who can leave, should leave. People who try to leave and then sneak back in will very likely be caught by Travis or one of his two henchmen, whose stations are right at the mouth of the Cave anyway. This journey is estimated to take about six days, wherein the afternoon of the sixth day, the City will finally come into view.

If your character has only been in game since April 24th or later, they may be pulled aside by Tony and offered the chance to stay in the Cave until they have further acclimated. This is up to you/your character whether they would like to take the chance. Their next chance to leave will be May 22nd.

All Sleepers will be provided with supplies for their pilgrimage. These include:
• One backpack per Sleeper
   ∘ Enough rations for one week
   ∘ Changes of clothes for one week (includes windbreakers)
   ∘ A pair of goggles to ward off the dusty air
   ∘ Sunscreen
• One first aid kit per Sleeper, with two larger kits to be doled out at their discretion
• Collapsible tents, one for every five Sleepers
• Stun rifles of the same make as the guard force's and hunting knives, one of each per Sleeper
• Most importantly: individual compasses that will point in the direction of the Diamond City
   ∘ A handful of maps, each marked with the names of the Sleepers that should report to certain locales

NOTE: If your character has received any sort of contraband from Neal, a small "care package" of sorts might be included at random in one of the backpacks. For example, one of these might end up with five packs of cigarettes for Liam. It is then up to the one who grabbed that pack to try and find the intended recipient or just abscond with the items for themselves.

Exploring the Overworld

Each day of the journey is marked by a header comment in the log. Use these to decide what event your character will react to! As we mentioned before, there is one death slot open for someone to fall prey to these events and dangers. Anyone who dies during the pilgrimage will find themselves back in the Cave and must wait until the next pilgrimage (May 22nd) to journey to the City. Injuries are potentially unlimited, though we advise against hurting your character too grievously as they will still need to travel with the rest of the Sleepers. Note: some people are bastards and will not carry you the whole way.

It is strongly encouraged for characters to use this opportunity to bond. Surely the Caretaker couldn't be watching and waiting now that the Sleepers have left the Cave, right? This may be their only chance of proper downtime, as no one knows what will happen when they arrive in the City.

Characters are allowed to branch off from the main group and attempt to find their own way, although we do not recommend this. The buddy system is key! It's dangerous out on the Overworld. Mutated animals and Hunters alike would love to pick off a lone Sleeper who has wandered from the protection of a group.

Powers

Character powers will begin to return on the second day. We say "begin" because no one will be at full power to start. Random manifestations of power, either weak or uncontrollable in nature, will be the most of it until at least the fourth day when they begin to properly settle and grow. You are advised to use your own discretion on what may or may not be too much.

Keep in mind that you are not obligated to have a power resurface now. The second day of the journey is simply the first opportunity that it might happen.


Arrival to the City

Thanks to the all powerful coin toss, Sleepers will arrive at the City on the evening of May 7th after a setback with an impassable ravine. The City itself is in completely pristine condition... and utterly abandoned. Feel free to have characters react to their approach or what they can see in the last comment of the log.

However, we will be posting a separate, forward-dated one on May 6th for a proper reaction to the City and what characters should do once they get there. The pilgrimage log is for the journey, not the destination.


Questions, comment, concerns

As always, let us know if there's something we haven't explained or you need clarification on. We're here to help!
whowillsaveyou: (Default)

[personal profile] whowillsaveyou 2012-04-30 04:17 pm (UTC)(link)
Yes keep the old man safe he's old and has a bad back and and and ...will probably do terribly any time the group has to run. Like during the sand storm. :(

If he winds up remembering before the Disaster, the Doc will be very interested in hearing about it. OTHERWISE a convo about what they really think of these people would be interesting.
trickntreats: (Default)

[personal profile] trickntreats 2012-05-01 05:35 am (UTC)(link)
... ngl I'm now imagining Gabe giving him a piggy-back. HE'D PROBABLY DO IT, TOO he's got no sense of dignity, or pretends he doesn't. XD

Looks like he will be getting rehabbed and that means I'll be intending for him to remember pre-Disaster, yep! He won't remember any specific places, but as his Cityself was just as much a nomad as his Sleeperself he will, generally, remember what the landscape should be like ad isn't anymore. And probably be WTFBBQ.

And yes, a more open conversation needs to happen too. :3
whowillsaveyou: (Default)

[personal profile] whowillsaveyou 2012-05-01 05:44 am (UTC)(link)
Hahaha I don't think a piggy-back would go over well XD If things got dire, he'd have to through the Doc over his shoulder or something :P

It's okay Gabe it'll wear off eventually and then you can spend a week bitching about it to everyone. :P But yes, Doc'll be very attentive to both conversations!
trickntreats: (Default)

[personal profile] trickntreats 2012-05-01 05:55 am (UTC)(link)
He could do that too, but he would've thought Doc would appreciate the piggy-back juuuust a little more. /snrk

Oh he will ... not. He'd kind of get it because he was a bit unwise, so oops. XD BUT he will probably be kinda quietly weirded out by it, if Doc wanted to poke the wound, because he needs someone to do that.
whowillsaveyou: (Default)

[personal profile] whowillsaveyou 2012-05-01 06:04 am (UTC)(link)
I think he's too stubborn to admit he needs the help and accept something like a piggy-back willingly. He'd just do his best to keep up, which wouldn't work very well. :P

Oh I meant after he'd recovered, possibly to the other angels or something, c'mon you guys are bros! But Doc'll def be up for poking. He's kind of nosy about stuff here since it's a huge mystery!
trickntreats: (Default)

[personal profile] trickntreats 2012-05-01 06:06 am (UTC)(link)
Hahaha okay then, enforced piggy-back it is!

Bros who will a) bitch him out for being stupid or b) become aware just how much his family means he has a reputation to protect, man! But yay, poking. :3